Post-Digital Aesthetics and Glitch
Nowadays, computers are used as tools and media in art, leading to new forms of expression and changing the way we perceive and understand images. Simulacra, or image processing, has an artificial quality that leads to the reconstruction of the real through enhancement or distortion (Lovejoy, 1989).
Betancourt (2017) touches on the formal elements of post-digital aesthetics. First, new media can be fragmented, meaning it is broken down into discrete parts, such as images or sound. Second, it can easily be replicated, with elements being repeated infinitely to create patterns or textures. Third is linearity, with the use of straight lines and geometric forms. Fourth is pixelation, where an image is made up of an underlying pixel structure. Fifth are visual distortions resulting from data compression. Lastly, system crashes and errors, or glitches, are unexpected outcomes of software or hardware malfunctions.
Additionally, he argues that glitches are not simply technical failures but also opportunities for artistic expression and social critique. For him, the glitch reveals the physicality of production. It exposes the material basis of digital technology by challenging the illusion of the digital as purely immaterial. In capitalist ideology, with its emphasis on efficiency and seamless production, there is an attempt to obscure the material processes behind digital technology. Glitch art, by disrupting this illusion, can be seen as a critique of this aspect of ideology (Betancourt, 2017).
References:
Betancourt, M. (2017). Glitch Art in Theory and Practice Critical Failures and Post-Digital Aesthetics. Routledge.
Lovejoy, M. (1989). The Computer As Dynamic Imaging Tool. Postmodern Currents: Art and Artists in the Age of Electronic Media (p. 186). Prentice Hall.